Prequel to Sequel to The nature of proofs
While a proof of some claim A need not be shown in order for it to exist---a "constructive" proof game for A may be inverted to a dual "classical" proof game for not(not(A))---such a game makes sense only if every refutation R1 of a refutation R2 of A can convince the adversary that R2 is indeed invalid. More specifically, the underlying logic cannot be inconsistent; the claim A must be expressed in a logic that does not allow the player to refute not(A) once a correct proof of not(A) is shown by the adversary.
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